Lua/Server/EntityStorageBase/Functions/SetNetworkValue
From JC2-MP Documentation
< Lua | Server | EntityStorageBase
  
| Returns | none | 
|---|---|
| Prototype | EntityStorageBase:SetNetworkValue(string key, object value) | 
| Description | The equivalent of running EntityStorageBase:SetValue on the server and having every client run EntityStorageBase:SetValue. | 

